A UI/UX designer based in Bremen, Germany, bridging technology and human experience.
My Journey
My design journey began with Software Engineering. At university, I focused on the technical side of technology, working with data, system logic, and the fundamentals of software and hardware.
While learning how digital systems work behind the scenes, I realized that I was increasingly interested in how people experience technology.
After graduating, I worked as a Web Designer at a digital marketing agency for about two years, designing and building web experiences. This role showed me how layout, visual structure, and interaction patterns shape the way people understand and use digital products.
Transition to UX
In 2022, I moved to Germany to continue my studies. During this time, I developed a strong interest in Human–Computer Interaction (HCI) and began exploring how users think, behave, and interact with digital products.
Alongside my studies, I gained practical experience in requirements management, accessibility, and user-centered design through a student job.
Looking Ahead
Today, I see myself at the intersection of technology and human experience. My goal is to deepen my expertise in UX and HCI and contribute to creating digital products that not only work well but truly improve people’s everyday lives.
I want to be part of a world where human experience and creativity are at the heart of technology.
Things I Do
UX/UI Design
Scalable Design Systems
Journey Mapping, Flows & Personas
Wireframing & Prototyping
Accessibility Standards (WCAG)
User Research & Interviews
Heuristic Evaluations & Audits
Roadmap Development
Tools I Use
Figma
Canva
Miro
Figma MAke AI
Chat GPT
+Beyond Work
I’ve always been a creator!
from childhood painting to product design today. I’m driven by solving real problems in ways that feel deeply human, and I’m especially drawn to things made by hand, where craft and intention are visible.