I’m a UX/UI and web designer based in Bremen, Germany, with a background in computer science. I moved into design because I’ve always been interested in how people actually use things, not just how systems are supposed to work.
Over the past few years, I’ve worked on digital products and websites under tight timelines, technical limitations, unclear requirements, and changing priorities. My focus has been on creating interfaces that are practical, accessible, and easy to understand, even when complexity is unavoidable.
I spend a lot of time understanding the why behind a problem before jumping into solutions. I care about structure, usability, and clarity, and enjoy turning messy or abstract requirements into interfaces that users can navigate without thinking too much.
My path into UX/UI and web design grew from a technical foundation and hands-on experience in user research, usability testing, and interface design. I’ve worked across different roles, including UX, web, and visual design, and with teams that had diverse goals, constraints, and levels of design maturity.
Currently, I’m focused on building thoughtful digital products, improving my craft through hands-on projects, and learning from what doesn’t work as much as what does.